Hook Horror Monstrosity DnD Monsters HookHorror DungeonCrawling

Echoes in the Dark. Hook horrors communicate by striking their hooks against their exoskeletons or the stone surfaces around them. What sounds to others like random clacking noise is actually a complex language that only hook horrors understand, and which carries for miles through the echoing Underdark. Pack Predators. Hook Horror » Monster Stat Block - DnD 5e Hook Horror [ Horreur crochue ] Large monstrosity, neutral Armor Class 15 (natural armor) Hit Points 75 (10d10 + 20) Speed 30 ft., climb 30 ft. STR 18 (+4) DEX 10 (+0) CON 15 (+2) INT 6 (-2) WIS 12 (+1) CHA 7 (-2) Skills Perception +3 Senses blindsight 60 ft., darkvision 120 ft., passive Perception 13

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Hook Horror - DnD Wiki | Dungeons and Dragons (D&D 5E) >> Hook Horror Large monstrosity · Neutral Armor Class: 15 (natural armor) hit Points: 75 (10d10 + 20) Speed: 30ft. Str 18 Dex 10 Con 15 Wis 12 Int 6 Cha 7 Skills: Perception +3 Senses: blindsight 60 ft., darkvision 120 ft., passive perception 13 Languages: Hook Horror Challenge: 3 Traits Hook horror Edit 5e 4e 3e 2e 1e Various depictions of hook horrors. Hook horror 5e 4e 3e 2e 1e 5th Edition Statistics Size Large Type Monstrosity Alignment Neutral Challenge rating 3 General Information Vision Blindsight Homeland (s) Returning 32 results for 'Hook Horror'. Other Suggestions: 1. Hook Horrors 22. Hook Horror Homestead 23. Hook Horror Larder 4. Hook Horror Nest Hook Horror Monsters Echolocation. The hook horror can't use its blindsight while deafened. Keen Hearing. The hook horror has advantage on Wisdom (Perception) checks that rely on hearing.Multiattack. Hook Horror 5e: Stats and Guide for Players & DMs by Harry Menear Last Updated on January 22, 2023 Heralded by the click-clacking of bone against stone, a nightmare crawls out of the darkness.

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Unofficial Description: Hook horrors are bipedal creatures of the Underdark with long bony hooks at the end of their arms Sources and Notes ↑ Wizards RPG Team (September 2014). Monster Manual . (5e) Wizards of the Coast . ISBN 978-0786965618. p. 189. Licensed: © Wizards of the Coast (used under 'fair use' clause). HOOK HORROR - 5e stats Large monstrosity, neutral Armor Class 15 (natural armor) Hit Points 75 (10d10 + 20) Speed 30 ft., climb 30 ft. (suggested 40 ft., climb 40 ft.) Proficiency Bonus +2 Proficiency Bonus +5 ( 5th Edition Advanced Mode) Saving Throws (suggested) Str +6 Skills Perception +3 Hook horrors communicate by striking their hooks against their exoskeletons or the stone surfaces around them. What sounds to others like random clacking noise is actually a complex language that only hook horrors understand, and which carries for miles through the echoing Underdark. How can a character communicate with them? The hook horror has advantage on Wisdom (Perception) checks that rely on hearing. Actions: Multiattack. The hook horror makes two hook attacks. Hook. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage. Source: OotA, page 34: View Complete Bestiary.

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Multiattack. The hook horror makes two hook attacks. Hook. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) piercing damage. Description A fierce predator of the Underdark, the hook horror aggressively defends its hunting grounds. Hook Horror Spore Servant Medium plant · Unaligned Armor Class: 15 (natural armor) hit Points: 75 (10d10 + 10) Speed: 20ft. Str 18 Dex 10 Con 15 Wis 6 Int 2 Cha 1 Damage Resistances: poison Condition Immunities: blinded, charmed, frightened, paralyzed Senses: blindsight 30 ft. (blind beyond this radius), passive perception 8 Languages: error Deep Dive - The Hook Horror — Dump Stat Adventures Preorder Tool Craft - a tome of tools, supplies, and kits for D&D 5e! 0 This ferocious insect-bird monster prowls the Underdark in search of plants, fungi, and flesh. Hook horrors are described as large, powerful humanoids with a hard, mottled gray exoskeleton and vulture-like heads. They have sharp, hooked talons on the end of each arm. They have poor vision but acute hearing, which makes them difficult to surprise. They cannot speak, and communicate by making clacking noises with their exoskeleton.

Hook Horror Monstros, Rpg, Criaturas

The hook horror has advantage on Wisdom (Perception) checks that rely on hearing. Actions. Multiattack. The hook horror makes two hook attacks. Hook. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) piercing damage. Bestiary. A searchable D&D 5e creature list. Dr. Jekyll tempts fickle fate in his pursuit of the sublime. Languages: Hook Horror: Challenge: 3 (700 xp) Proficiency Bonus (PB): +2 : Features. Echolocation. The hook horror can't use its blindsight while deafened. Keen Hearing. The hook horror has advantage on Wisdom checks that rely on hearing. Actions. Multiattack. Hook. Melee Weapon Attack