Homefront The Revolution Day 1 Patch Includes Optimizations & Bug Fixes; 3.2GB In Size On PS4

We are pleased to announce that our 'Performance Patch' will be releasing today! The team have worked incredibly hard on features and improvements contained in this patch. From stabilisation to bug fixes, we can't wait to get it into your hands! With hundreds of improvements and fixes, we cannot list them all but we would like to focus on some of the bigger ones. Patch 1.5 Update ---------------------------- It's been another action packed week of bug fixes and optimisations and we are about to begin final patch testing before submission! This patch will include additional tweaks to the number of checkpoint saves (further reducing stalls) and fix some audio problems reported when using the Smartphone.

Homefront® The Revolution Patch v1.03 Gameplay 1 YouTube

Updated on 13 Sep 2016 Follow Homefront: The Revolution 33 comments Dambuster Studios' technically ambitious game - Homefront: The Revolution - may have been just too taxing in its original. Homefront: The Revolution Patch 1.5 Changelog: Fix for players Hearts & Minds progress not progressing correctly in Ashgate. Fix for 'Home of the Brave' achievement not being achievable. Further. Homefront: The Revolution performance patch is now live on Steam | PC Gamer News FPS Homefront: The Revolution Homefront: The Revolution performance patch is now live on Steam By. Homefront: The Revolution Patch 1.4 Changelog: Save Stalls- We have optimized the number of checkpoint save locations throughout the single player campaign. This means that the short 'pauses.

Homefront The Revolution Day 1 Patch Includes Optimizations & Bug Fixes; 3.2GB In Size On PS4

Dambuster Studios has released a new performance patch for Homefront: The Revolution. This patch boosts frame rate a further 15% on top of the 25% improvement already achieved in 1.06. 11 2017 2 Builds View all builds including non public SteamDB has been running ad-free since 2012. Donate or contribute. Curated patch notes for Homefront: The Revolution on Steam. Updates and changelogs. The shooter certainly didn't make it onto our list of PC's best FPS games. Deep Silver Dambuster say they'veboosted the frame rate a further 15% on top of the 25% improvement already. Homefront: The Revolution [official site] is awfully wonky but has some good bits at heart, is how I'd crudely summarise Wot John Thinks of Dambuster Studios' first-person shooter sequel. His problems were more along the lines of "the AI is dreadful" than poor performance, but evidently that's been an issue for some. Publishers Deep Silver have.

Homefront The Revolution PS4 Pro Patch kommt im März PlayStation Info

Homefront: The Revolution All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Homefront: The Revolution > General Discussions > Topic Details 76561198230948668 Jun 14, 2016 @ 2:26am V1.5 Patch - Out Now! The 1.5 patch for PC is now live and you can see the patch notes below. 0:00 / 5:52 Homefront: The Revolution Patch 1.06/1.07 PS4 vs Xbox One Frame-Rate Test Digital Foundry 1.31M subscribers Subscribe 46K views 6 years ago A fresh frame-rate test of Homefront: The. The revolution will be laggy. Deep Silver Dambuster has pledged to patch the performance problems in Homefront: The Revolution. That's good in the scheme of things, but not what you want to hear. Patch 1.4 for Steam has now been published and made available to download. Some of the things that will make it into this patch will include: Save Stalls- We have optimized the number of checkpoint save locations throughout the single player campaign. This means that the short 'pauses' that the player encounters are reduced and the game will now inform you that it is saving. There will.

Homefront The Revolution patch finally fixes console performance

Dambuster Studios promised to fix Homefront: The Revolution frame-rates on PS4 and Xbox One. It took a while but we've got there. It's not a perfect 30fps, b. The launch of Homefront: The Revolution was, to put it bluntly, a mess. Yes, the game had a long development cycle, switching publishers multiple times, but let's call a spade a spade here: it.