Periapt of Wound Closure. Wondrous Item, uncommon (requires attunement) While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores. Attributes Periapt of Wound Closure Adventuring Gear (Wondrous Item, Neck) Category: Items Item Rarity: Uncommon Weight: 1 « search Items list Requires Attunement While you wear this pendant, you stabilize whenever you are dying at the start of your turn.
Periapt of Wound Closure by SirMehr Thingiverse Dungeons and
The Periapt of Wound Closure stabilizes you "whenever you are dying at the start of your turn." Once stabilized, you begin dying again (and get a death save failure) if you take any damage, but unless you take damage equal to or greater than your hit point maximum, the periapt will stabilize you again at the beginning of your next turn, and the. Periapt of Wound Closure Source: Dungeon Master's Guide Wondrous item, uncommon (requires attunement) While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores. attuned dmg uncommon wondrous-item How does the Periapt of Wound Closure work? Question Periapt of Wound Closure's text states: While you wear this pendant, you stabilize whenever you are dying at the start of Your Turn. In addition, whenever you roll a Hit Die to regain Hit Points, double the number of Hit Points it restores. The first part of the text is easy. updated Aug 14, 2023 The Periapt of Wound Closure is a very special amulet that goes back all the way to first edition D&D. In Baldur's Gate 3, it can stabilize you if you get downed, and wearing.
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Periapt of Wound Closure is a rare Amulet that automatically stabilizes a downed user at the start of their turn and maximizes the amount of hit points restored when healing. Sometimes the best thing you can do for your friends is to stop bleeding and give them a chance to sort everything out. Properties Amulets Rarity: Rare Periapt of Wound Closure Aura moderate conjuration; CL 10th; Slot neck; Price 15,000 gp; Weight — DESCRIPTION This stone is bright blue and dangles on a silver chain meant to be worn on the neck. The wearer of this periapt automatically becomes stable if his hit points drop below 0 (but not if the damage is enough to kill the wearer). Periapt of Wound Closure Magic Items While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores Periapt of Wound Closure Compendium - Sources->Basic Rules A periapt of wound closure was a magical amulet. The periapt was a brilliant red stone set in gold hands and hung from a chain of gold. The periapt was used to not only heal serious wounds but also prevent them. It provided double the usual rate of a periapt of health. When the amulet was given to a wounded individual, their condition stabilized and bleeding ceased. Amulet of constitution.
Magic Item Periapt of Wound Closure The Blade of the Raven Queen
A Periapt of Wound Closure is a magical item with restorative properties. The periapt is a pendant with a darkened ivory spiral and a roughly-sculpted heart. While someone attuned to the pendant wears it, if they fall unconscious and would normally be making death saves, they will stabilize at 0 HP at the start of their next turn. Additionally, when they roll hit dice to regain hit points. Periapt of Wound Closure Source Ultimate Equipment pg. 261, PRPG Core Rulebook pg. 525 Aura moderate conjuration; CL 10th Slot neck; Price 15,000 gp; Weight — Description This stone is bright blue and dangles on a silver chain meant to be worn on the neck. The wearer of this periapt automatically becomes stable if his hit points drop below 0 (but not if the damage is enough to kill the wearer).
Periapt of Wound Closure. Wondrous item, uncommon (requires attunement) While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores. Periapt of Wound Closure. Wondrous item, uncommon (requires attunement) While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.
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Description. Wondrous item, uncommon (requires attunement). 1 lbs. While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a hit die to regain hit points, double the number of hit points it restores. Periapt of Wound Closure. Wondrous item, uncommon (requires attunement) While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.