An awakened shrub is an ordinary shrub given sentience and mobility by the awaken spell or similar magic. Traits False Appearance: While the shrub remains motionless, it is indistinguishable from a normal shrub. Actions Rake : Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) slashing damage. Show Attribute List Attributes Description An awakened shrub is an ordinary shrub given sentience and mobility by the awaken spell or similar magic. Monster Tags: Misc Creature Environment: Forest Basic Rules, pg. 117 Comments
Awakened Shrub 5E Race Pin by HayateMasaru on Sildar Hallwinter Dnd 5e homebrew, Dnd
New Player Guide Monsters Awakened Tree Monster Rules Create A Monster Browse Homebrew Awakened Tree Awakened Tree Huge Plant, Unaligned Armor Class 13 (natural armor) Hit Points 59 (7d12 + 14) Speed 20 ft. STR 19 (+4) DEX 6 (-2) CON 15 (+2) INT 10 (+0) WIS 10 (+0) CHA 7 (-2) Damage Vulnerabilities Fire Damage Resistances Bludgeoning, Piercing Awaken Ready to play? Build unlimited D&D characters Create Now After spending the casting time tracing magical pathways within a precious gemstone, you touch a huge or smaller beast or plant. The target must have either no Intelligence score or an Intelligence of 3 or less. The target gains an Intelligence of 10. Wondrous item, common If you plant an ordinary shrub in this 10-pound clay pot and let it grow for 30 days, the shrub magically transforms into an awakened shrub (see the Monster Manual for statistics) at the end of that time. When the shrub awakens, its roots break the pot, destroying it. The awakened shrub is friendly toward you. Awaken Level 5th Casting Time 8 Hours Range/Area Touch Components V, S, M * Duration Instantaneous School Transmutation Attack/Save None Damage/Effect Charmed After spending the casting time tracing magical pathways within a precious gemstone, you touch a Huge or smaller beast or plant.
A Great Journey D&D 5E Awakened Tree Sprouting Chaos Player's Companion Races Awakened
the awakened creature chooses whether to remain friendly to you, based on how you treated it while it was charmed. No other guidance is given. Since the DM is the controller of all NPCs, which the creature is, the DM makes this decision based on how that creature would respond to how it was treated while charmed. Small Plant, Unaligned. Armor Class 9. Hit Points 10 (3d6) Speed 20 ft. STR DEX CON INT WIS CHA; 3 (-4) 8 (-1) 11 (+0) 10 (+0) 10 (+0) 6 (-2) Damage Vulnerabilities fire:. An awakened shrub is an ordinary shrub given sentience and mobility by the awaken spell or similar magic. View Complete Bestiary. Duration: Instantaneous After spending the casting time tracing magical pathways within a precious gemstone, you touch a huge or smaller beast or plant. The target must have either no Intelligence score or an Intelligence of 3 or less. The target gains an Intelligence of 10. The target also gains the ability to speak one language you know. Awakened Shrub - DnD Wiki | Dungeons and Dragons 5th Edition (D&D 5E) Wiki
Awakened Tree Dnd 5E 5 D&D Monsters too Ludicrous to Believe Geek and Sundry Dnd 5e
Awakened Shrub. From Monster Manual, page 317. False Appearance. While the shrub remains motionless, it is indistinguishable from a normal plant. Rake. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) slashing damage. This category is for articles and images related to plants that are aware and mobile, such as those under the effect of the 'awaken' spell in 5th edition Dungeons & Dragons. [[Category:5e Monsters Pages in category "5e Awakened Plants"
Back to Main Page → 5e System Reference Document → Monster → Awakened Shrub Open Game Content This is part of the Revised (v.5.1) System Reference Document. Touch Duration instantaneous Components V S M Materials Required An agate worth at least 1,000 gp, which the spell consumes Class Bard Druid Spell Description After spending the casting time tracing magical pathways within a precious gemstone, you touch a Huge or smaller beast or plant.
Awakened Shrub 5E Art DnD 5e Homebrew — Sprouting Chaos Player's Companion Races / When
Plant, Awakened Shrub Small plant, unaligned Armor Class 9 Hit Points 10 (3d6) Speed 20 ft. Damage Vulnerabilities fire Damage Resistances piercing Senses passive Perception 10 Languages one language known by its creator Challenge 0 (10 XP) Special Traits 4. This is entirely up to the DM, or at least I did not find a word on this in the rules. So, just listing options, it could indeed become an awakened tree. It could also be ruled that the shrub stops growing when it is awakened, or that when it grows it also becomes more and more like ordinary tree, until it's big enough to be an ordinary tree.