.Lightning/Zap Spell. by shadethecb on DeviantArt

Release Date 4 January 2016 "Zaps enemies, briefly stunning them and dealing damage inside a small radius. Reduced damage to Crown Towers." The Zap is a Common card that is unlocked from the Builder's Workshop (Arena 5). It is an area-damage, air-targeting spell with a medium radius and low damage. Find the best Clash Royale decks for all battle types and game modes. Use our real-time deck search with stats powered by millions of games played daily. Find the best Clash Royale decks for all battle types and game modes. Use our real-time deck search with stats powered by millions of games played daily.

FAKTA ELECTRO WIZARD + ZAP Clash Royale Indonesia YouTube

Get the best decks with Zap, Elite Barbarians, Electro Wizard. Explore decks with advanced statistics and deck videos. Get the best decks with Zap, Elite Barbarians, Electro Wizard.. — Clash Royale. Hog EBarbs EWiz MA. 0.4% 8 Hog EBarbs EWiz MA. Deck Stats . Avg Elixir. Avg Elixir 3.8 Shortest Cycle. 4-Card Cycle 12.0 Rating Usage Wins. Top Clash Royale Cards. Players. Advanced search Step 1. Zap. Win rate. 57.0 % +2.3 % Usage 20.3 % -1.04 %. Ice Wizard. Win rate. 55.4 % +0.95 % Usage. Get the best decks with Zap, Fireball, Wizard. Explore decks with advanced statistics and deck videos. The Electro Wizard is a Legendary card that is unlocked from the Electro Valley (Arena 11). It spawns a fast, multi-target, air-targeting, medium-ranged, ground troop with moderate hitpoints and moderate damage. The Electro Wizard's attacks stuns his targets for 0.5 seconds.

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Find the best Clash Royale decks for all battle types and game modes. Use our real-time deck search with stats powered by millions of games played daily. Find the best Clash Royale decks for all battle types and game modes. Use our real-time deck search with stats powered by millions of games played daily. Get the best decks with Zap, Royal Giant, Fireball, Wizard. Explore decks with advanced statistics and deck videos. 31 votes, 19 comments. 725K subscribers in the ClashRoyale community. Subreddit for all things Clash Royale, the free mobile strategy game from… Zap is an area of effect spell that deploys instantly to units in a small area, then deals a small amount of damage and stuns them. Strategies for using Zap Zap used to be one of the best cards in the game, until: The stun time was reduced from 1 second to .5 seconds

Zap Electro Wizard Sound Clash Royale by OsmoNoscozors Tuna

The Wizard is a Rare card that is unlocked from Spell Valley (Arena 4). It spawns an area-damage, air-targeting, medium-ranged, ground troop with moderate hitpoints and high damage. He appears to wear a team-colored coat, and have brown eyes, eyebrows, and a goatee. A Wizard card costs 5 Elixir to deploy. Strategy 2 Zap Rarity - Common Type - Spell Arena - Spell Valley Share Zaps enemies, briefly stunning them and dealing damage inside a small radius. Reduced damage to Crown Towers. Common Cards Rare Cards Epic Cards Legendary Cards Champion Cards Star Levels No Star Level Star Level 1 Star Level 2 Star Level 3 Card Stats Popular Cards Hog Rider The Electro Wizard is a support card used to aid on offensive and defensive pushes. He is fragile, but he's a very versatile card that zaps and stuns enemy troops when he spawns and attacks. He can fit into almost any deck archetype and is overall an underrated card that offers a lot of value! Basic Knowledge about the Electro Wizard Zappies are most effective as defensive troops against single targeting units, especially slower ones as all three will focus their attacks onto them, making their stun effect much more effective at slowing them down. Placing them beside the

ELECTRO WIZARD DO ZAP ZAP! CLASH ROYALE CLASH ROYALE MEME YouTube

10. Mini P.E.K.K.A. Deck. Build up your forces with cheap troops until you can unleash the Miner to tank for Mini P.E.K.K.A. and bring down the walls and the Tower. 9. Giant Wizard Deck. Use the. Zap is worse on defense. Sure, it can reset charging princes and sparkies, but if you have 2 elixir and nothing else to defend these cards then the reset won't matter as the prince/sparky will deal massive damage to the tower.