Another drawings of Spazmatism and Retinazer from my sketchbook Terraria

100% Twin Mask 14.29% Sounds view image "This is going to be a terrible night." view image The Twins are a Hardmode mechanical boss and are essentially a more difficult version of the Eye of Cthulhu. The Twins are two separate flying entities, Retinazer and Spazmatism, connected by a tendril, each with its own attack pattern and life count. The Twins are two separate flying entities, Retinazer and Spazmatism, connected by a tendril, each with its own attack pattern and life count. Both must be killed in order to defeat the boss. The Twins can be summoned manually using a Mechanical Eye at night (7:30 PM to 4:30 AM).

Spazmatism /design sheet by Wraether on DeviantArt

Life (Spazmatism): 23k Drops: 20 Hallowed Bars (Avg), 30 Soul of Sight (Avg), Greater Healing Pots, Ret/Spaz-specific trophies. The Twins is one of three Mechanical Bosses in Terraria's Hard Mode. Spazmatism [] Spazmatism, like Retinazer, alternates between firing Cursed Flames from a distance and engaging in charging attacks. The flames do more damage than the lasers, but are not as fast and thus easier to dodge. However, the Cursed Inferno debuff can be very dangerous for its high damage over time and its ability to stop health. Spazmatism. Spazmatism, like Retinazer, varies between firing Cursed Flames from a distance and engaging in charging attacks. The flames do more damage than the lasers, but are not as fast and thus easier to dodge. However, the Cursed Inferno debuff can be very dangerous for its high damage over time and its ability to stop health regeneration. 10 Miscellanea Bestiary Description "Belonging to a pair of mechanically recreated Eyes of Cthulhu, this one focuses its energy into firing powerful lasers." Summoned By (Night only, when Mechanical Eye is used) Immune To Confused Lava Banner ℹ️ none Spazmatism (First Form) Spazmatism's first form. Stats

Spazmatism and Retinazer Terraria

Retinazer (the red eye) hovers above the player to shoot a lazer downwards while Spazmatism (the green eye) floats to the side of the player to shoot cursed fire balls. Both eyes also have a. On this episode of Terraria (Update 1.3), we take another shot, or several shots at the Mechanical Twins. The only difference in this round is we start early. Getting close to Spazmatism is dangerous due to its Cursed Flames attack and Retinazer prefers to fight at range. It's also worth noting the bunker method is very difficult to pull off in melee. Retinazer fires his laser a fair amount faster, and its charges become more dangerous as its health lowers as the charges gain more distance. Spazmatism will inflict the Cursed Inferno debuff on you for double (4-6 seconds) the duration. Its charges also happen more rapidly.

TerrariaEpic 2! Tsunami VS. 250 Spazmatism, 250 Retinazer! YouTube

Retinazer, Spazmatasm, and Vitrechor. Related Topics Terraria Open world Sandbox game Action-adventure game Gaming comments sorted by. Retinazer and Spazmatism built Vitrechor with the scraps of themselves. How? The same logic that allows NPCs to teleport to their house when you rejoin the world. 0:00 2:23 Boss vs Boss | Retinazer VS Spazmatism Spectra 414 subscribers Subscribe 4.4K views 3 years ago Which one of the Twins is worse to deal with? Retinazer or Spazmatism? The age-old. KiyuaHiawog • 1 yr. ago Y'know, I just realized it probably comes down to tactics. For me and others who use the "circle around" method, Retinazer is easily avoided just by strafing, but Spazmatism manages to close the distance because we constantly change direction. Be sure to keep an eye or two on this mod here if you're one wanting a little more lasers and flames in your life, https://steamcommunity.com/sharedfiles/fil.

Mechanicalbosses memes. Best Collection of funny Mechanicalbosses pictures on iFunny

#1 Usually I go for Spazmatism first since to me he's a bigger threat with the higher damage and cursed flames. Orchamut The Destroyer Nov 24, 2023 #2 Retinazer's lasers even let you get some unavoidable i-frames that you can use to dodge Spazmatism's more threatening attacks. Killing Spazmatism first just seems like the correct option. zenithspeed 2 Award Favorite Share Pre-Hardmode Bosses 1.4.4 now boasts three separate difficulties: Normal, Expert and Master. In Expert Mode, Terraria boss AI can enter into more difficult battle phases and use different attacks, whereas Master Mode pushes the health and damage levels higher.