A Perfect Guide On Witch Bolt 5E Spell Spell Angel

A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell attack against that creature. Witch Bolt Evocation Level: 1 Casting time: 1 Action Range: 30 feet Components: V, S, M (a twig from a tree that has been struck by lightning) Duration: Concentration, up to 1 minute A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target.

Witch Bolt 5e Why Use It? The Dungeon Rats

Witch Bolt 1st-level evocation Casting Time: 1 action Range: 30 feet Components: V, S, M (a twig from a tree that has been struck by lightning) Duration: Concentration, up to 1 minute A beam of Mister Witch Monsters Fey Ancestry. Witch has advantage on saving throws against being charmed, and magic can't put him to sleep. Special Equipment. Witch Bolt starts a regular ranged spell attack that deals 1d12 (6.5 average) lightning damage on hit. If it lands, a sustained arc of lightning forms between you and the target. It remains until the target moves out of the spell's 30-foot range, has total cover from you, or you perform any action other than continuing the lightning arc. 23 This question does not show any research effort; it is unclear or not useful Save this question. Show activity on this post. After reading the effect of Witch Bolt from the D&D PH, it really seemed to me like an insanely powerful spell, especially when cast at 2nd level or higher. Witch Bolt is a perfect low-level spell for players wishing to rack up high continuous damage. It provides easy mechanics, the most challenging part being locating its Material component. Advantages of Witch Bolt High Continuous Damage If players can hit a target, latching the lightning chain around them will deal 1d12 lightning damage each round.

Witch Bolt 5E — DnD spell explained 2023 Dice Cove

Spell Description. A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell attack against that creature. On a hit, the target takes 1d12 lightning damage, and on each of your turns for the duration, you can use your action to deal 1d12. In D&D, there are few things that are as versatile as spellcasting. You have spells that deal damage all at once. You have spells that apply damage on a later turn. And in some cases, there are spells that do all of these things. One of those spells is witch bolt. The spell is much -maligned, but is it really that bad? Witch Bolt is a spell that is as old as the arcane tradition itself. It offers a window into the world of the arcane, where the natural and the supernatural coexist. Often misunderstood, this spell is not just a tool for destruction, but a testament to the power and potential of magic itself. Page 289 of the Player's Handbook. Witch Bolt. 1 evocation. Casting Time: 1 action Range: 30 feet Components: V S M (A twig from a tree that has been struck by lightning) Duration: Up to 1 minute Classes: Sorcerer, Warlock, Wizard A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target.

Witch Bolt, Vampiric Touch, and Contagion Retold Three classic but problematic spells

A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell attack against that creature. On a hit, the target takes 1d12 lightning damage, and on each of your turns for the duration, you can use your action to deal 1d12 lightning damage to the. Description 1st-level evocation Casting Time: 1 action Range: 30 feet Components: V, S, M (a twig from a tree that has been struck by lightning) Duration: Concentration, up to 1 minute A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. Witch Bolt 1st-level evocation. Casting Time: 1 action Range: 30 feet Components: V, S, M (a twig from a tree that has been struck by lightning) Duration: Concentration, up to 1 minute. A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell. Witch Bolt is highly effective as a low-level spell, offering up to 11d12 damage on a hit when used as a 1st-level spell. Upcasting isn't really worth it since the continuous damage does not scale. Even the greater initial damage doesn't really balance out exactly how much is lost when the player misses it whilst using a higher-level slot.

A Perfect Guide On Witch Bolt 5E Spell Spell Angel

A jolt of lightning zips out, shocking the daylights outta someone. That's Witch Bolt. But it doesn't stop there. The spell bonds the caster and target together with a tether of lightning until the caster takes another action. For instance, a grumpy Dwarf called Thorgar humping through a dungeon. A sneaky goblin's just out of his melee range. Casting Time: 1 action Range: 30 feet Classes: Sorcerer, Warlock, Wizard Components: V, S, M (a twig from a tree that has been struck by lightning) Duration: Concentration, up to 1 minute A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target.