Young Red Dragon Large Dragon, Chaotic Evil Armor Class 18 (natural armor) Hit Points 178 (17d10 + 85) Speed 40 ft., climb 40 ft., fly 80 ft. STR 23 (+6) DEX 10 (+0) CON 21 (+5) INT 14 (+2) WIS 11 (+0) CHA 19 (+4) Saving Throws DEX +4, CON +9, WIS +4, CHA +8 Skills Perception +8, Stealth +4 Damage Immunities Fire Young White Dragon Large Dragon, Chaotic Evil Armor Class 17 (natural armor) Hit Points 133 (14d10 + 56) Speed 40 ft., burrow 20 ft., fly 80 ft., swim 40 ft. STR 18 (+4) DEX 10 (+0) CON 18 (+4) INT 6 (-2) WIS 11 (+0) CHA 12 (+1) Saving Throws DEX +3, CON +7, WIS +3, CHA +4 Skills Perception +6, Stealth +3 Damage Immunities Cold
Young Bronze Dragon Monsters D&D Beyond
Young Red Dragon Ready to play? Build unlimited D&D characters Create Now These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Young Green Dragon Monster Rules Create A Monster Browse Homebrew Young Green Dragon Young Green Dragon Large Dragon, Lawful Evil Armor Class 18 (natural armor) Hit Points 136 (16d10 + 48) Speed 40 ft., fly 80 ft., swim 40 ft. STR 19 (+4) DEX 12 (+1) CON 17 (+3) INT 16 (+3) WIS 13 (+1) CHA 15 (+2) Saving Throws DEX +4, CON +6, WIS +4, CHA +5 Young Green Dragon Ready to play? Build unlimited D&D characters Create Now These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Hit: (2d6 + 4) slashing damage. Cold Breath (Recharge 5-6). The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one. These D&D 5E Free Basic Rules only contain a fraction of the races.
Dragon, Blue (Young) DnD5e.info 5th Edition System Reference Document/5e SRD
Large Dragon, Lawful Good Armor Class 18 (natural armor) Hit Points 168 (16d10 + 80) Speed 40 ft., fly 80 ft. STR 23 (+6) DEX 10 (+0) CON 21 (+5) INT 14 (+2) WIS 11 (+0) CHA 19 (+4) Saving Throws DEX +4, CON +9, WIS +4, CHA +8 Skills Arcana +6, History +6, Perception +8, Stealth +4 Damage Immunities Cold The dragon exhales shadowy fire in a 30-foot cone. Each creature in that area must make a DC: 18 Dexterity saving throw, taking 56 (16d6) necrotic damage on a failed save, or half as much damage on a successful one. The dragon exhales lightning in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or half as much damage on a successful one. Repulsion Breath. The dragon exhales repulsion energy in a 30-foot cone. A young or older dragon can innately cast a number of spells equal to its Charisma modifier. Each spell can be cast once per day, requiring no material components, and the spell's level can be no higher than one-third the dragon's challenge rating (rounded down). The dragon's bonus to hit with spell attacks is equal to its proficiency bonus.
Young Green Dragon Monsters D&D Beyond
31 I know from the Monster Manual "Dragon Age Categories" table on page 86 that a young dragon is "large". Which means that if you play on a battle map, he takes up 2x2 squares, which 10 x 10 feet. What I don't know is how "large" is measured. Is the dragon just 10 feet wingspan, or 10 feet from head to tail? A doppelganger mimics a young deep dragon's Humanoid form while committing a string of murders, hoping to turn local Underdark settlements against the dragon. 6: Despite repeated mind flayer attacks, a young deep dragon refuses to leave the cave where the dragon's best friend—an adventurer who won the dragon's respect and affection—lingers.
Young Blue Dragon Young Blue Dragon Large Dragon, Lawful Evil Armor Class 18 (natural armor) Hit Points 152 (16d10 + 64) Speed 40 ft., burrow 20 ft., fly 80 ft. STR 21 (+5) DEX 10 (+0) CON 19 (+4) INT 14 (+2) WIS 13 (+1) CHA 17 (+3) Saving Throws DEX +4, CON +8, WIS +5, CHA +7 Skills Perception +9, Stealth +4 Damage Immunities Lightning What Does Young Lunar Dragon Do In DND 5e? Lunar dragons enjoy depriving other creatures of treasure more than acquiring the treasure themselves. Often found among the treasures in a lunar dragon's hoard are one or more spelljamming helms taken from vessels that dared to invade the dragon's territory. Search for: Explore.
Young Black Dragon Monsters D&D Beyond
Solar Dragon, Young Family: Dragons Large dragon, lawful neutral Armor Class 15 (natural armor) Hit Points 199 (21d10 + 84) Speed 40 ft., fly 80 ft. Skills Perception +6, Persuasion +11 Saving Throws Dex +4, Con +8, Wis +5, Cha +7 Damage Vulnerabilities cold Damage Immunities fire Senses blindsight 30 ft., darkvision 120 ft., passive Perception 16 Young Gold Dragon Monster Rules Create A Monster Browse Homebrew Young Gold Dragon Young Gold Dragon Large Dragon, Lawful Good Armor Class 18 (natural armor) Hit Points 178 (17d10 + 85) Speed 40 ft., fly 80 ft., swim 40 ft. STR 23 (+6) DEX 14 (+2) CON 21 (+5) INT 16 (+3) WIS 13 (+1) CHA 20 (+5) Saving Throws DEX +6, CON +9, WIS +5, CHA +9