Darkvision Homeland (s) The Nine Hells Language (s) Infernal Subraces Baatezu History Based on Devil (Jewish and Christian) Devils were a lawful evil race of fiends who hailed from the Nine Hells of Baator. Contents Personality What Are Devils in Dungeons and Dragons? Devils make up one pillar of the forces at work during the Blood War that ravages the Lower Planes. Devils are a subset of the larger "Fiend" race, representing the Lawful Evil plane of the Nine Hells of Baator.
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Multiattack. The devil makes three melee attacks: two with its fork and one with its tail. It can use Hurl Flame in place of any melee attack. Fork. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage. Tail. D&D 5th Edition Compendium. Type to search for a spell, item, class — anything! Searches must be at least 2 characters. * Would you like to use search filters? search filters. Hold down the Ctrl (windows) / Command (Mac) button to select or deselect multiple options. Devils are evil creatures that call the Nine Hells their home. They are friends of a lawful evil nature, happy to manipulate and murder, but with excessive organisation behind their efforts. While devils are fiends like demons, their nature and origins are quite different. Roleplaying Devils As the DM, you can play devils as humorous, aloof, bombastic, conniving, or scatterbrained, but a general rule to follow is this: devils have no desire to do good. When dealing with mortals, devils are constantly figuring out how to exploit and corrupt them, often behind thin smiles of feigned concern and false charm.
Demons. Lots of demons. Dnd dragons, Dungeons and dragons homebrew, D
Updated on August 11th, 2023, by Louis Kemner: DnD devils come in all shapes and sizes, all of them deadly and wicked in any campaign. 5e devils range from low-CR pests to titanic boss battles from the Abyss' flaming depths to challenge the party like no other monster can. Multiattack. The devil makes three attacks: two with its claws and one with its sting. Claw. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage. Sting. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. STR 16 (+3) DEX 17 (+3) CON 18 (+4) INT 12 (+1) WIS 14 (+2) CHA 14 (+2) Saving Throws STR +6, CON +7, WIS +5, CHA +5 Skills Deception +5, Insight +5, Perception +8 Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered Damage Immunities Fire, Poison Condition Immunities Poisoned Horned Devil Ready to play? Build unlimited D&D characters Create Now These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20.
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New Player Guide Subscribe Monsters Erinyes Monster Rules Create A Monster Browse Homebrew Erinyes Erinyes Medium Fiend (Devil), Lawful Evil Armor Class 18 (plate) Hit Points 153 (18d8 + 72) Speed 30 ft., fly 60 ft. STR 18 (+4) DEX 16 (+3) CON 18 (+4) INT 14 (+2) WIS 14 (+2) CHA 18 (+4) Saving Throws DEX +7, CON +8, WIS +6, CHA +8 What do they eat. To date (5 September 2017) there are no canonical 5e explanations of what devils eat. For earlier editions: AD&D: it did not appear to be addressed. AD&D 2e: they are described as having Diet: None for the least baatezu 1 or Diet: Carnivore for the rest. It did not say that they needed to eat.
Actions. Multiattack. The devil makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice. Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage. Tail. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Archdevils are the rulers of the Nine Hells and the inhabitants there. They are extremely powerful beings that have risen to the very top of devil society. This group of Archdevils is also known as the "Lords of Nine" and they themselves are ruled by the greatest of the Archdevils, Asmodeus himself. Asmodeus has granted the other 8.
Devils in DnD 5e Terrible Fiends & Where to Find Them
Chain. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage. The target is grappled (escape DC 14) if the devil isn't already grappling a creature. Weaker devils are enslaved and tortured by stronger ones. Like demons, devils can reform on their home plane if destroyed, but unlike them, all devils are born as tiny grubs that can bully their way up the ranks to achieve power. RELATED: How to Build the Perfect Barbarian Monk in Dungeons & Dragons How Demons and Devils Interact with People