GIANT SHARK (Megalodon) 5e stats ANGRY GOLEM GAMES
Giant Shark - DnD Wiki | Dungeons and Dragons 5th Edition (D&D 5E) Wiki. Reference. Classes Races Backgrounds Spells Items Conditions Monsters Feats.. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points. Water Breathing. Giant Shark Monsters ","rollDamageType":"piercing"} piercing damage.A giant shark is 30 feet long and normally found in deep oceans. Utterly fearless, it preys on anything that crosses its path, including whales and ships. Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points. Water Breathing. The shark can breathe only underwater. Actions: Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target.. A giant shark is 30 feet long and normally found in deep oceans. Utterly fearless, it preys on anything that. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points. Keen Smell (suggested). The giant shark has advantage on Wisdom (Perception) checks that rely on smell. Water Breathing. The shark can breathe only underwater. ACTIONS. Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target.Giant Shark. From Monster Manual, page 328. Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points. Water Breathing. The shark can breathe only underwater. Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage. Skills Perception +3. Senses blindsight 60 ft., passive Perception 13. Languages —. Challenge 5 (1800 XP) Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points. Water Breathing. The shark can breathe only underwater. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points. Water Breathing. The shark can breathe only underwater. Actions. Bite. Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage. huge beast cr5 monster-manual The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points. Water Breathing. The shark can breathe only underwater. Actions. Bite. Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage. A giant shark is 30 feet long and normally found in deep oceans. Utterly fearless.