Monsters, non-player characters, and templates. (4992 items) Environments. Details on the planes of existence and terrains. (64 items) Rewards. Charms, blessings, epics boons, spells of legend, hidden skills, and more. (467 items) Traps. Traps and other artificial stumbling blocks. (99 items) Hazards. Subclasses. View the homebrew subclasses that users around the world have created and shared, or create your own. View Homebrew Subclasses Create Homebrew Subclasses. Dungeons and Dragons (D&D) Fifth Edition (5e) Homebrew Backgrounds, Homebrew Magic Items, Homebrew Monsters, and Homebrew Spells.
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Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20. You learn the hellish rebuke spell and one 1st-level spell of your choice. The 1st-level spell must be from the evocation or necromancy school of magic. You can cast each of these spells without expending a spell slot. Making a Feat for DnD 5e. The process of making a feat for D&D 5e is similar to the process of making other homebrew rules.Whether you're making a new character class, background, or monster, I've had good results sticking with the same basic principle: . Narrative Concept ; Mechanics ; Modify ; Narrative Concepts for Feats A rather interesting one of the DnD 5E homebrew feats, this one . takes advantage of your idiocy. Your player's lack of Intellect results in others deeming you incapable of spewing out any lie. You can increase Charisma by 1 to a max of 20. You may consider adding -ve intellect modifier along with your Charisma modifier for Deception checks. 5e SRD:Feats A list of official feats in the SRD. 5e Feat Design Guide A guide that has info on creating feats as well as a step-by-step guide for creating them. Feats with Stricter Requirements Feats that are designed to have stricter requirements and otherwise have features that would not fit regular feats. Feats, Featured and Quality
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This feat is a combination of Durable and Tough. It does not stack with either of these two feats. Increase your constitution score by 1, to a maximum of 20. When you roll a hit Die to regain hit points, the minimum number of hit points you re-gain from the roll equals twice your constitution modifier (minimum of 2) High quality Homebrew content for your 5e D&D. Artificer, Occultist, Psion, Warlord and more. Feats, Crafting, and new Inspiration Rules. More options, more choices, more fun. SHADOW ROGUE. You signed a pact with a Shadow Lord and at the charge of ferrying him your victims you gain the powers of darkness. • You can see normally in magical darkness and gain Darkvision out to 60 feet. • The bodies of creatures slain by you are transported to the shadow plane in tribute to your dread lord. Works with Feats, Magic Items, Races, and Subclasses. Feat - Allows you to specify a Feat that will be granted or the option to Choose a Feat. Works with Races and Subclasses. Half Proficiency - This allows you to specify whether the character can add half of their proficiency bonus (rounded down) to an ability check, tool, or saving throw.
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Homebrew Feats. The following feats are designed solely with martial classes (barbarian, fighter, monk, rogue) in mind and are intended only for those classes. The only exception is the Overload feat, which was purely designed for casters. Some of them are viable for use on other classes. These feats are intended to bridge the gap between. 5e Homebrew Feats Ideas FAQs. Question: Do My Feats Need Prerequisites? Answer: In most cases, prerequisites for feats aren't needed unless something is needed to benefit from the feat. For example, the Elemental adapt feat requires the character to be able to cast at least one spell, because non-spellcasters can't use it..
House rules for Skills and Feats in 5e Dungeons and Dragons. 5e Homebrew. Homemade mash for a refreshing D&D game. Skills and Feats. Modified: June 7, 2021. Skills. Explicitly disconnecting Skills from specific Abilities. This is already an option in 5e RAW (PHB p.175). Need to ask "What" and "How" — the method to the outcome — to. The Blood Hunter (Homebrew) Often feared or misunderstood, and driven by an unending drive to destroy the wicked, blood hunters are clever, arcane warriors who have bound their essence to the dark creatures they hunt to better stalk and survive their prey. Armed with the rites of forbidden blood magic and a willingness to sacrifice their own.
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Step 2. Creating Feature Concepts. Now you're on the "landing page" for your subclass. If you ever need to edit the information you just entered, click the + icon on the Basic Information tab. Now, it's time to add this subclass's features. Click the Add a Class Feature button under the Class Features header. In the simplest of terms, a homebrew feat in 5e or any version of Dungeons & Dragons (D&D) for that matter - is a skill or ability custom-created by the player to enhance their gaming experience. More than just a routine task, feats represent your character's mastery and competence in their unique set of skills. Think about it this way.