Space Galleon (5e) Dungeons and Dragons Wiki

Space Galleon. AAG p46. Vehicle (space) 30,000 gp. Speed: 4 mph. Carrying Capacity: 20 tons cargo. Crew 20, AC 15, HP 400, Damage Threshold 15. The space galleon is a mainstay among the host of vessels that ply Wildspace and the Astral Sea. Space galleon s can easily pass for ordinary seafaring galleons. Galley Ghosts of Saltmarsh Long vessels that rely on sails and sizable rowing crews to move. Components Hull, Control: Helm, Movement: Oars, Movement: Sails, Weapons: Ballistas (4), Weapons: Mangonels (2), Weapon: Naval Ram View Galley Details Keelboat Ghosts of Saltmarsh

Spelljammer Space Galleon u/dragon359

Astral Adventurer's Guide Spelljammer Setting Unofficial Summary: These spelljamming ships appear as a sea-going galleon. Deckplans Galleon Deck Plans Sources and Notes ↑ Christopher Perkins, Jeremy Crawford, Sadie Lowry, Ari Levitch (16 August 2022). Astral Adventurer's Guide . (5e) Wizards of the Coast . ISBN 978-0786968220. p. 46-47. Equipment The space galleon is a mainstay among the host of vessels that ply Wildspace and the Astral Sea. Space galleons can easily pass for ordinary seafaring galleons. Because they can land on water and move across it like their namesakes, they can sail into ports on terrestrial worlds without attracting undue attention. CHA 0 Damage Immunities poison, psychic Condition Immunities blinded, charmed, deafened, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious Actions On its turn, the ship can take 3 actions, choosing from the options below. A large, multi-deck ship which operates as armed cargo carrier. Galleons have three or more masts and use square sails on the foremast and mainmast and triangular sails on the aft-mast. A Galleon is typically 100-160 ft long by 30 ft wide. Historically, galleons were carriers by European states from the 16th to 18th centuries.

Spelljammer Adventures in Space Noble Knight Gaming Hall

You have in the corner that 1 square = 5 feet, but you have the grid turned off. So, what grid size did you use in the construction of this (like 60x140, 30x30, 100x10 etc.) 1. hokage3211. • 1 yr. ago. I believe it says 1 Square (120px) = 5 feet, ie: grid size is 120 pixels, and the grid isn't actually off, it's just super subtle because I. Galley Gargantuan Vehicle (130 ft. by 20 ft.) Creature Capacity 80 crew, 40 passengers Cargo Capacity 150 tons Travel Pace 4 miles per hour (96 miles per day) STR 24 (+7) DEX 4 (-3) CON 20 (+5) INT 0 WIS 0 CHA 0 Damage Immunities poison, psychic 1 1 comment Add a Comment xLevitan • 9 mo. ago Step on a board of a magnificent Space Galleon and explore the vast expanse of your Wildspace and the Astral Sea in this new map pack for your next Spelljammer adventure! https://www.patreon.com/posts/space-galleon-73924683?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator 5e Pointer + Astral Adventurer's Guide. Caution should be taken in editing this page. Setting: Spelljammer. Contents. 1 Deckplans; 2 Sources and Notes; Space Galleon Summary.

Galleon (Spelljammer Supplement) D&D Wiki

Battle maps are an essential part of many tabletop RPGs. They can be as simple as a single room or as complex as a vast underground dungeon. Both simple hand drawn and extravagantly artistic battle maps are welcome here. Tutorials describing map creating tips and tricks are also welcome. These spelljamming ships are used to navigate through wild space and the astral sea, allowing adventurers and those with means to travel the planes with ease. You can check out our full guide on the spelljammer "setting" over here. The Space Galleon is a wooden ship that gives the game its signature pirate aesthetic. Among the larger spelljamming ships, the Space Galleon can hold a twenty-person crew and has two ballistae and a mangonel. It has three decks upon which is enough room for two cargo holds, a mess hall, and a galley. Description. The galleon is the best ocean going craft that groundling nations can bring into space. It is nothing more than a sailing ship with the spelljammer helm-purchased or salvaged from some wreck-attached. Of the peoples of the known worlds, only the nation of Shou Lung on Toril sponsors a realistic approach to space travel.

SpellJammer LampreyShip by BogieDJ on DeviantArt Dnd World Map

1 Shrike. The latest in space-faring vehicle designs, the Shrike is the perfect balance of extreme speed, high damage output and transport potential. The Shrike can land on ground and sea, can carry up to twenty tons, as well as having comfortable living quarters for eleven crewmates. In Wildspace, everyone can hear you scream. This book is for players and Dungeon Masters that presents the Astral Plane as a campaign setting Boo's Astral Menagerie: The Astral Plane holds more than the promise of adventure among the stars. It is also home to some of the most fantastic creatures in the D&D multiverse.