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Multiattack. The thug makes two melee attacks. Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage. Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage. Description Thugs are ruthless enforcers skilled at intimidation and violence. Thug Ready to play? Build unlimited D&D characters Create Now These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20.

Male Human Rogue Thug Bandit Pathfinder PFRPG DND D&D 3.5 5E 5th ed

Thug » Monster Stat Block - DnD 5e Thug [ Malfrat ] Medium humanoid (any race), any non-good alignment Armor Class 11 (leather armor) Hit Points 32 (5d8 + 10) Speed 30 ft. STR 15 (+2) DEX 11 (+0) CON 14 (+2) INT 10 (+0) WIS 10 (+0) CHA 11 (+0) Skills Intimidation +2 Senses passive Perception 10 Languages any one language (usually Common) Thug - DnD Wiki | Dungeons and Dragons (D&D 5E) >> >> Thug Medium humanoid · Lawful Armor Class: 11 ( leather armor) hit Points: 32 (5d8 + 10) Speed: 30ft. Str 15 Dex 11 Con 14 Wis 10 Int 10 Cha 11 Skills: Intimidation +2 Senses: passive perception 10 Languages: any one language (usually Common) Challenge: 1/2 The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated. Actions. Multiattack. The thug makes two melee attacks. Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage. Heavy Crossbow. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated. Actions: Multiattack. The thug makes two melee attacks. Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.

Thug DnD Enemy DnDart

Special Traits Pack Tactics: The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated. Actions Multiattack: The thug makes two melee attacks. Mace: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage. Returning 35 results for 'thug'. Other Suggestions: this that they them Thug Monsters Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.Multiattack. The thug Zhentarim Thug Monsters Pack Tactics. Thug - D&D 5E Monsters Thug Medium humanoid, any Challenge: 1/2 / XP: 100 Armor Class: 11 (Leather Armor) Hit Points: 32 (5d8 + 10) Speed: 30 Skills: Intimidation: +2 Senses: Passive Perception 10 Languages: Any one language (usually Common) Traits Pack Tactics Actions Multiattack. The thug makes two melee attacks. Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage. Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage. Here Be Taverns creates simple random generators for busy Game Masters.

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Attributes Challenge Rating: ½ (100 XP) Armor Class: 11 (Leather) Average Hit Points: 32 (5d8+10) Movement Speed: 30 ft. Skills: Intimidation +2 Senses: Passive Perception 10 Languages: Any One Language, Usually Common Proficiency Bonus: +2 Thug 5e description Thugs are ruthless enforcers skilled at intimidation and violence. Multiattack . The thug makes two melee attacks. Mace . Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage. Heavy Crossbow . Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage. Thugs are ruthless enforcers skilled at intimidation and violence. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated. Actions. Multiattack. The thug makes two melee attacks. Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage. Heavy Crossbow. Pack Tactics: The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated. Actions. Multiattack: The thug makes two melee attacks. Mace: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage. Attack.

Thug (Redux) (5e Fighter Archetype) Blackbando's Homebrew Wiki

The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't Incapacitated. Actions. Multiattack. The thug makes two melee attacks. Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage. Heavy Crossbow. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated. [b]Pack Tactics.[/b] The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.