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Here is a list of 10 Awesome Monsters for an Aquatic Encounter from the Dungeons & Dragons 5th Edition Monster Manual. Don't forget to check out Aquatic Monster & Hero Race Options if you are looking for new player options for your campaign. 5e List For Players Creature Underwater Monster

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52,454 pages Explore Portals Media Help Community in: Creatures by subtype, Creatures by keyword Aquatic creatures Category page View source This category is for aquatic creatures, as described on p. 306 of Monster Manual v.3.5 and p. 280 of Monster Manual 4 th edition. Such creatures almost always are superb swimmers and can breathe underwater. The Best Monsters For An Aquatic Setting In D&D Home Tabletop Dungeons & Dragons: The 15 Best Monsters For An Aquatic Setting By Nima Dabirian Updated Aug 10, 2023 Thinking of using an aquatic setting in your next D&D campaign? These are the best monsters to use. Highlights Returning 35 results for 'water monster'. Other Suggestions: water monsters water master Ring of Water Elemental Command Magic Items 17. You can expend 2 of the ring's charges to cast dominate monster on a water elemental. In addition, you can stand on and walk across liquid surfaces as if they were solid ground. You can also speak Water elementals aren't the most dangerous sea monsters in D&D 5e. Nonetheless, they're very ubiquitous. Almost any villainous spellcaster could summon a water elemental to add some muscle. Furthermore, they're less reasonable than the most sentient water creatures filling most oceans in D&D 5e.

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Monster Rules Create A Monster Browse Homebrew Water Elemental Water Elemental Large Elemental, Neutral Armor Class 14 (natural armor) Hit Points 114 (12d10 + 48) Speed 30 ft., swim 90 ft. STR 18 (+4) DEX 14 (+2) CON 18 (+4) INT 5 (-3) WIS 10 (+0) CHA 8 (-1) Damage Resistances Acid; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks Make sure to check out Shawn Ellsworth's overview of 10 Awesome Monsters for Aquatic Encounters, as well as his articles for eight other terrains right here on Tribality. Looking for encounter ideas for these creatures? There are over a dozen for you right here. Villains Monster Series DnD 5e Exploring Aquatic Creatures in D&D 5e: Dive into Underwater Adventures By Chris Mitchell June 10, 2023 Exploring the Depths of the Ocean: Aquatic Creatures in D&D 5e Introduction to D&D 5e Welcome, brave adventurer, to the fantastic world of aquatic creatures in D&D 5e. 12 (+1) Skills Perception +2 Senses Passive Perception 12 Languages Aquan, Common Challenge 1/8 (25 XP) Proficiency Bonus +2 Amphibious. The merfolk can breathe air and water. Actions Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target.

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All creatures inhabiting rivers of the Forgotten Realms. Forgotten Realms (Arabic) Faerûnpedia (German) Wiki Reinos Olvidados (Spanish) In my current campaign I have players with PCs who are an aquatic elf and an aquatic dwarf. Here are some links to specific builds for 5th edition. Aquatic Elves - I started to like this race after reading all the Dragonlance books. Aquatic Human (Atlantean, Aventi), Aquatic Gnomes, Aquatic Halfling, Aquatic Half-Elf, Aquatic Half-Orc, etc. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One D&D future.. Water Campaign,DnD Waterstruck- occurs when a human breeds with an aquatic elf, naiad, sahuagin, and the like. Same stats except gills and swim speed(up to dm) IMPORTANT- I made up the Waterstruck condition, but the. Roll on Sea Encounters Levels 5-10 table or roll on Sea Monster High-level Encounters: 12 : 1 storm giant with 1d6 giant eagles or 1 morkoth (VGtM) 13 : 2d4 water elementals or roll on Sea Monster High-level Encounters: 14 : 4d6 sahuagin and 1d4+2 sahuagin priestesses led by a sahuagin baron or 1 Airship with 2d6+3 archers (VGtM) and 1 Mage: 15

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The Elemental Plane of Water Inhabitants • Creatures • Deities • Divine realms • Locations • Organizations • Settlements • Roads • Mountains • Forests • Bodies of water • Items • Food and drink • Events • Maps • Images Water starts gushing from an ancient stone, creating a new river. 7. An aqueous form rise up out of the water until it collapses back into the waves. 8. A storm begins to roll in, and the dark clouds take the shape of a recognizable skull and crossbones. 9. A haphazardly-crafted raft lazily floats alongside the boat.