Young Blue Dragon - Monsters - D&D Beyond Monsters Young Blue Dragon Monster Rules Create A Monster Browse Homebrew Young Blue Dragon Young Blue Dragon Large Dragon, Lawful Evil Armor Class 18 (natural armor) Hit Points 152 (16d10 + 64) Speed 40 ft., burrow 20 ft., fly 80 ft. STR 21 (+5) DEX 10 (+0) CON 19 (+4) INT 14 (+2) WIS 13 (+1) CHA 17 (+3) Young Blue Dragon Ready to play? Build unlimited D&D characters Create Now These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20.
Young Blue Dragon Hand Painted Dragon Figurine dnd Etsy
Multiattack. The dragon makes three attacks: one with its bite and two with its claws. Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 5 (1d10) lightning damage. Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage. Lightning Breath (Recharge 5-6). Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 19. Languages: Common, Draconic. Challenge Rating: 9 (5,000 XP) Variant: Dragons as Innate Spellcasters. Dragons are innately magical creatures that can master a few spells as they age. Using this variant a young or older dragon can innately cast a number of spells equal to its. Young Blue Dragon Large dragon · Lawful Evil Armor Class: 18 (natural armor) hit Points: 152 (16d10 + 64) Speed: 40ft., fly 80ft. Str 21 Dex 10 Con 19 Wis 13 Int 14 Cha 17 Saving Throws: Dex: +4, Con: +8, Wis: +5, Cha: +7 Skills: Perception +9, Stealth +4 Damage Immunities: lightning Senses: BLUE DRAGON, YOUNG - 5e stat Large dragon (chromatic dragon), lawful evil Armor Class 18 (natural armor) Hit Points 152 (16d10 + 64) Speed 40 ft., burrow 20 ft., fly 80 ft. Proficiency Bonus +4 Proficiency Bonus +7 ( 5th Edition Advanced Mode) Saving Throws Dex +4, Con +8, Wis +5, Cha +7 Skills Perception +9, Stealth +4 Damage Immunities lightning
Pin by Mario Luna on Monsters 5e Dnd dragons, Blue dragon, Fantasy dragon
Young Blue Dragon Young Blue Dragon Large dragon, lawful evil Armor Class 18 (natural armor) Hit Points 152 (16d10+64) Speed 40 ft., burrow 40 ft., fly 80 ft. STR 21 (+5) DEX 10 (+0) CON 19 (+4) INT 14 (+2) WIS 13 (+1) CHA 17 (+3) Saving Throws Dex +4, Con +8, Wis +5, Cha +7 Skills Perception +9, Stealth +4 Damage Immunities lightning Hit: 12 (2d6 + 5) slashing damage. Lightning Breath (Recharge 5-6). The dragon exhales lightning in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or half as much damage on a successful one. Blue dragons, also known as storm dragons. Statistics, Actions, Traits and Abilities of the DnD 5e monster 'Young Blue Dragon' Statistics, Actions, Traits and Abilities of the DnD 5e monster 'Young Blue Dragon'. Young Blue Dragon. Large dragon, lawful evil. Challenge: 9 / XP: 5000. Armor Class: 18 (Natural Armor) Hit Points: 152 (16d10 + 64) Speed: 40. Flying Speed: 80. Str Dex Con. Adult Blue Dragon Huge Dragon, Lawful Evil Armor Class 19 (natural armor) Hit Points 225 (18d12 + 108) Speed 40 ft., burrow 30 ft., fly 80 ft. STR 25 (+7) DEX 10 (+0) CON 23 (+6) INT 16 (+3) WIS 15 (+2) CHA 19 (+4) Saving Throws DEX +5, CON +11, WIS +7, CHA +9 Skills Perception +12, Stealth +5 Damage Immunities Lightning
Dragon, Blue (from the D&D fifth edition Monster Manual). Art by John
Blue dragons, also known as storm dragons, were orderly creatures and are unusual for chromatics in that they keep fairly well-ordered, hierarchical societies. They were more likely to be mocking and manipulative than outrightly cruel or murderous to 'lesser' creatures, aided greatly by their natural talents for hallucination. They were infamous for tricking desert travelers into drinking sand. Young Blue Dragon. Large dragon, lawful evil. Armor Class 18 (natural armor) Hit Points 152 (16d10 + 64) Speed 40 ft., burrow 20 ft., fly 80 ft. STR DEX CON INT WIS CHA; 21 (+5). Learn how to play Dungeons & Dragons with the free 5e OGL rules. See D&D Rules. D&D Tools and Resources. Tools and Resources for D&D 5e.
Young Blue Dragon; Large Dragon (Chromatic Dragons), Lawful Evil: Armor Class: 18 (natural armor) Hit Points: 152 (16d10+64) Speed: 40 ft., burrow 20 ft., fly 80 ft. STR DEX CON INT WIS CHA;. 5e Blue Dragons; Facts about "Young Blue Dragon " RDF feed. Alignment: Lawful Evil + Author: SRD5 + Canon: true + Challenge Rating: 9 + Experience. The blue dragon makes its lair in an oasis, cavern, or caldera lake within a desert. CR 3-4 blue dragon wyrmling; blue dragon wyrmling with 3 or 4 cultists, kobolds, or poisonous snakes. Treasure 200 gp, 250 sp, 4 lapis lazuli (50 gp each), 3 charred maps (50 gp each), potion of healing, bag of holding. CR 5-10 young blue dragon
Great Wyrm Blue Dragon Pathfinder PFRPG DND D&D 3.5 5E 5th ed d20
Lightning Breath (Recharge 5-6). The dragon exhales lightning in an 60-‐foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or half as much damage on a successful one. The monster { { page.meta.name }}, from the 5th edition (5e) SRD. Blue dragons covet valuable and talented creatures whose service reinforces their sense of superiority. Bards, sages, artists, wizards, and assassins can become valuable agents for a blue dragon, which rewards loyal service handsomely. Blue and brass dragons are natural enemies and both found in desert climates.