Dire Wolf Large Beast, Unaligned Armor Class 14 (natural armor) Hit Points 37 (5d10 + 10) Speed 50 ft. STR DEX (+2) CON (+2) INT WIS (+1) CHA (-2) Skills Perception +3, Stealth +4 Senses Passive Perception 13 Languages -- Challenge 1 (200 XP) Proficiency Bonus +2 Keen Hearing and Smell. Dire Wolf Ready to play? Build unlimited D&D characters Create Now These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20.
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Dire wolves roamed the wilds of North and South America as recently as 13,000 years ago before vanishing alongside other megafauna like the wooly mammoth at the end of the last ice age. Fossil evidence reveals dire wolves evolved separately from gray wolves when the Americas were still connected to Asia by the Bering Land Bridge. Wolf Wolf Medium Beast, Unaligned Armor Class 13 (natural armor) Hit Points 11 (2d8 + 2) Speed 40 ft. STR 12 (+1) DEX 15 (+2) CON 12 (+1) INT 3 (-4) WIS 12 (+1) CHA 6 (-2) Skills Perception +3, Stealth +4 Senses Passive Perception 13 Languages -- Challenge 1/4 (50 XP) Proficiency Bonus +2 Keen Hearing and Smell. A Dire wolf is an ancient version of a grey wolf, and they are very large and much more feral than the regular wolves of the world. They are about 9 feet long on average and weigh about 800 pounds. They are extremely aggressive and either worked alone or in packs of 3-5 wolves. Dire Wolf. From Monster Manual, page 321. Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated . Bite.
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A Dire Wolf is a type of monster in DnD 5E. How does a Dire Wolf behave in DnD 5E? Dire wolves hunt in packs, relying on their strength in numbers and ability to knock over their prey to overwhelm them. What are the abilities of a Dire Wolf in DnD 5E? Dire wolves are DnD's megafauna version of wolves, powerful apex predators that survive in a world of magic and monsters. In game terms, the dire wolf is a Large beast with no alignment or sentience. In combat, it controls a 10-foot by 10-foot space (or 2 squares by 2 squares if you use a grid map). 12 Int 3 Cha 7 Skills: Perception +3, Stealth +4 Senses: passive perception 13 Languages: error Challenge: 1 Traits Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. Pack Tactics. Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. 52,404 pages Explore Portals Media Help Community in: Large creatures, Beasts, Beasts (5e), and 17 more Dire wolf Edit 5e 4e 2e Various depictions of dire wolves Dire wolf 5e 4e 3e 2e 1e 5th Edition Statistics Size Large Type Beast Alignment Unaligned Challenge rating 1 General Information Vision Low-light vision Favored climate Temperate
Лютый волк [Dire wolf] / Бестиарий D&D 5 / Monster manual
Dire Wolf - 5th Edition SRD Dire Wolf Large beast, unaligned Armor Class 14 (natural armor) Hit Points 37 (5d10 + 10) Speed 50 ft. Skills Perception +3, Stealth +4 Senses passive Perception 13 Languages -- Challenge 1 (200 XP) Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. Pack Tactics. May 31, 2022 by Shane Dayton Located in the back of The Player's Handbook in the useful Appendixes, both Wolves and Direwolves are dangerous animals that run in packs, are enormously dangerous against low level parties, and have unique features that can make them a lot of fun to play.
Dire Wolf Monsters Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one Dire Wolf Compendium - Sources->Monster Manual A dire wolf is a large and powerful beast that resembles a wolf, but is much bigger and stronger. A dire wolf has a thick coat of fur that ranges from black to gray to brown, and sometimes has white markings on its chest, paws, or tail. Its eyes are yellow or amber, and its teeth are sharp and deadly. A dire wolf can grow up to 9 feet long and.
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In Dungeons & Dragons 5th Edition (D&D 5E), a Dire Wolf is a larger and more menacing cousin of the common wolf. Originating from the realms of fantasy, these creatures are often depicted with massive frames, terrifying fangs, and eyes that can pierce through the darkness of the wilds. While standard wolves are fearsome in their own right, Dire. Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated. Actions Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.